Ok I now need to think of how i can use the rewards previously blogged and incorporate them into my simple design as i don't really want to re make the banner too much given the time span we have and due to the fact i am not really concentrating so much on design but how the users are interacting with it.
Skill reward: letting the power improve - possibly include a strength bar? the more you click the higher your strength?
Extension reward: if a time limit is included then a button to be clicked to extend the time on the game could be incorporated. perhaps a pause button allowing extra clicks outside of the time limit?
Visceral reward: the use of graphics/sounds....perhaps an animation occurs from a result of clicking or words/sounds of encouragement could be played as a result?
Motivational reward: a point system could be included within the clicking game and maybe bonus points for the speed of the clicking within a certain time limit? the use of a high score table at the end of the banner?
Resource reward: perhaps buttons which can be clicked rewarding resources such as super-click (one click adds up to 10?).
Let me know what you think of these very rough ideas and if you have any suggestions that would be great!
Wednesday, 24 February 2010
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