Thursday 21 February 2008

Seminar - Walking legs

In todays seminar we looked at hierachys and how to link objets succesfully and distinguish which are best to be used to create the desired animation. To link in heirachy you should use the link button following the simple yet effective chant advised by Andy 'you follow you...'. The attach button should be used to link objects which you want to become 'one' rather than move as one. Finally the IK Solver option allows u to connect objects to move them like limbs which is very useful for animation however you have to create controllers to enable this to work fully. Below is the legs I have made and I will be animating them asap.

And then I will set to work on creating a silly walk for the task set by Andy.

No comments: