Monday, 10 May 2010

Artefact 4 cont! Findings


The results showed that females displayed the expected gender specifics (shooter times: 2min 47sec/2min 37sec. role-play times: 4min 37sec/7min 7sec). However the male’s results showed movement away from the gender specific games with one participant interacting with the role play game for 8min 35sec and the shooter for only 1min 38sec. All participants interacted with the puzzle (non gender specific) game for considerable amounts of time. Leading to the conclusion that there are no ‘gender specifics’ just personal preferences.

Overall time results found that combined interaction times with all games were higher with females then males (female: 12min 48sec/14min 44sec. male: 12min 17sec/12min 30sec). This further challenges the male stereotype with results indicating higher levels of interaction and therefore addiction from females over males. A finding that proves the current stereotype is outdated.

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